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July 29, 2008, 09:33:42 AM #1
Yongo

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Everyone does it on computers, mobiles, gaming consoles etc. - so why shouldn't we be able to get applications developers work their arses off to make a living for free?
</sarcasm>
I'm sure you have your reasons, everyone does. So let's do this thing.

Setting up your iPod/iPhone to accept cracked apps
First, you'll need this file.
Download it, and save it on your desktop, or whatever. Don't lose it, yada-yada.
Now you'll need to open winSCP, or whatever SSH application you use.
Navigate to /Applications on your device. Create a folder called Documents.
CHMOD it to 777 (this is a precaution to prevent applications from crashing).
Navigate to /var/mobile. Create a folder called Documents.
CHMOD it to 777 (same thing).
Now the real cracking shiz. Navigate to /System/Library/PrivateFrameworks/MobileInstallation.Framework.
Replace MobileInstallation with the patched one you downloaded earlier.
CHMOD that file to 775.
Open the SSH command terminal and type 'reboot', or if you're not that lazy, reboot the iPod/iPhone manually.
Congratulations, your iPod/iPhone is now AppStore-Broken (HAHAHAHAHAHAHA I FUNNY).

Notes:
- Back-up your MobileInstallation file before replacing, in case you fuck up.
- Make SURE you made both of the documents folders, CHMOD 777 them, AND CHMOD 775 MobileInstallation, or you WILL fuck up Smiley
« Last Edit: July 30, 2008, 08:57:45 AM by Yongo »
July 29, 2008, 02:27:34 PM #2
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July 29, 2008, 08:34:02 PM #3
echo bl!

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You need to jailbreakificate your 2.0 to get openSSH, right?

Also, is there a similarly patched iTunes.app?

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July 29, 2008, 10:48:22 PM #4
Chris

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It's not stealing, but you're still ripping off the developers. They're not getting paid.

Seriously guys, the apps are $10. I can see pirating Photoshop or something, you're not making any money off of it, the guys at Adobe are still getting the same salary, and you couldn't afford it anyway. But pirating a $10 app from an indie developer? That's just lame.

July 29, 2008, 11:42:33 PM #5
Gaming Warrior

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Yongo, look into the Info.plist file for cracking Apps. It was something that i noticed is a very different size to the original file.




July 30, 2008, 01:54:02 AM #6
Ziggy

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It's not stealing, but you're still ripping off the developers. They're not getting paid.

Seriously guys, the apps are $10. I can see pirating Photoshop or something, you're not making any money off of it, the guys at Adobe are still getting the same salary, and you couldn't afford it anyway. But pirating a $10 app from an indie developer? That's just lame.

It's only a joke jeez. If you're really against piracy, then stick by your stance and purchase everything legally. Don't go by lame principles like, "Adobe makes craploads of money, I'm not making a big difference if I pirate it." That's like saying "Im a vegetarian but I'll only eat chicken because there's just soo many chickens in this world, and their lives aren't as important as a cows."

If Apollo was to be released in the App Store hell yea I'll go buy it, but lame-o apps like Labyrinth which used to be completely free in installer.app but now charge a price is ridiculous. Yea I don't blame the devs for seeking a bit of profit, but lame apps like iBeer, iMilk, Fingerscan etc are just ripping off money from clueless users. Also, you make it sound like the devs make their living and feed their families through the App Store, I'm sure most have proper full-time jobs.

I've bought a few apps already and they're the only ones that I've actually really wanted and probably the only ones I will play regularly. There's just some apps I will buy and some that I won't, and I'll stick by my stance try before you buy. Tongue

All this comes down to your own principles and morals anyways. If you feel like you're doing the right thing, then do it, you can only preach so much before you turn into a missionary.

July 30, 2008, 03:28:53 AM #7
Chris

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It's not stealing, but you're still ripping off the developers. They're not getting paid.

Seriously guys, the apps are $10. I can see pirating Photoshop or something, you're not making any money off of it, the guys at Adobe are still getting the same salary, and you couldn't afford it anyway. But pirating a $10 app from an indie developer? That's just lame.

It's only a joke jeez. If you're really against piracy, then stick by your stance and purchase everything legally. Don't go by lame principles like, "Adobe makes craploads of money, I'm not making a big difference if I pirate it." That's like saying "Im a vegetarian but I'll only eat chicken because there's just soo many chickens in this world, and their lives aren't as important as a cows."

If Apollo was to be released in the App Store hell yea I'll go buy it, but lame-o apps like Labyrinth which used to be completely free in installer.app but now charge a price is ridiculous. Yea I don't blame the devs for seeking a bit of profit, but lame apps like iBeer, iMilk, Fingerscan etc are just ripping off money from clueless users. Also, you make it sound like the devs make their living and feed their families through the App Store, I'm sure most have proper full-time jobs.

I've bought a few apps already and they're the only ones that I've actually really wanted and probably the only ones I will play regularly. There's just some apps I will buy and some that I won't, and I'll stick by my stance try before you buy. Tongue

All this comes down to your own principles and morals anyways. If you feel like you're doing the right thing, then do it, you can only preach so much before you turn into a missionary.

I'm not making ANY difference, not even a cent, by pirating Photoshop. Nor am I making any money where I should buy a license.

The developers at Adobe make a fixed salary. They're not paid by how many people buy it. Indie developers are paid directly for each person that buys it.

Do I think pirating big apps is RIGHT? No. But I'm just saying there's a difference in that you're not ripping off the developers.

July 30, 2008, 03:37:11 AM #8
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Well, most people who can't afford or cannot buy apps through the App Store probably won't buy them anyway. Most, I assume are like 11-15 judging by the sort of questions they're asking for this process. It takes some knowledge to jailbreak and patch your iPhone/iPod with an SSH client before you can even installed cracked apps, and since a lot of iPhone/iPod touch users are just regular people the differences will be minute.

And I still REALLY doubt these 'indie developers' (I hate that term) are feeding themselves and/or their families with income coming from selling apps from the App Store.

July 30, 2008, 06:25:00 AM #9
Chris

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Well, most people who can't afford or cannot buy apps through the App Store probably won't buy them anyway. Most, I assume are like 11-15 judging by the sort of questions they're asking for this process. It takes some knowledge to jailbreak and patch your iPhone/iPod with an SSH client before you can even installed cracked apps, and since a lot of iPhone/iPod touch users are just regular people the differences will be minute.

And I still REALLY doubt these 'indie developers' (I hate that term) are feeding themselves and/or their families with income coming from selling apps from the App Store.
I never said they were. But they're undoubtedly working hard to create the apps, and if they want compensation, they should receive it.

July 30, 2008, 07:28:09 AM #10
Yongo

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Let me put this in a different perspective. In no way am I saying piracy of any material is fine (except in these brackets, but they aren't part of the sentence), but saying that is wrong to pirate apps from indie developers, but then also download music (another product which iTunes sells, at a "LOW LOW" price of 99c USD), which around 90% of people that download music internet DO (obtain it illegally), it just seems to cancel out. Music costs 99c per track. But are people willing to pay that? In most cases, no. Sure, the artists suffer, but they do sell enough copies to make a fortune, right? I'm pretty sure none of our favourite bands could justify asking for donations.
The AppStore is the same sort of thing. The apps aren't out of reach, but for the most part people won't pay. But the percentage that pays will probably make up a satisfactory amount of money for the developer.
Also I disagree with Apple's charge of 60% to music artists for each sale and 30% to AppStore developers. That's daylight robbery.

I should be against any sort of piracy myself as a developer Tongue
July 30, 2008, 11:35:26 PM #11
Chris

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Let me put this in a different perspective. In no way am I saying piracy of any material is fine (except in these brackets, but they aren't part of the sentence), but saying that is wrong to pirate apps from indie developers, but then also download music (another product which iTunes sells, at a "LOW LOW" price of 99c USD), which around 90% of people that download music internet DO (obtain it illegally), it just seems to cancel out. Music costs 99c per track. But are people willing to pay that? In most cases, no. Sure, the artists suffer, but they do sell enough copies to make a fortune, right? I'm pretty sure none of our favourite bands could justify asking for donations.
The AppStore is the same sort of thing. The apps aren't out of reach, but for the most part people won't pay. But the percentage that pays will probably make up a satisfactory amount of money for the developer.
Also I disagree with Apple's charge of 60% to music artists for each sale and 30% to AppStore developers. That's daylight robbery.

I should be against any sort of piracy myself as a developer Tongue
(I'd like to say that I'm simply putting another perspective out there. This doesn't necessarily line up with my own morals/actions/etc.).

You can apply my previous theory to artists as well. They're making less than 1 cent per iTunes purchase. However, signed artists are getting paid a large amount of money from their record label. The tiny amount of money from music sales is supplemental. That's why the record companies are rich - they get most of the money from the actual sales. That's where the "Buying a t-shirt at the concert gives them more money than buying their album" saying comes from.

Indie artists, on the other hand, are just like indie developers. They're making their money on concerts, music sales, etcetera. They're not paid upfront, and none of that money is going to a record company.

IE, the same theory applies.

July 31, 2008, 07:43:17 AM #12
Yongo

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Let me put this in a different perspective. In no way am I saying piracy of any material is fine (except in these brackets, but they aren't part of the sentence), but saying that is wrong to pirate apps from indie developers, but then also download music (another product which iTunes sells, at a "LOW LOW" price of 99c USD), which around 90% of people that download music internet DO (obtain it illegally), it just seems to cancel out. Music costs 99c per track. But are people willing to pay that? In most cases, no. Sure, the artists suffer, but they do sell enough copies to make a fortune, right? I'm pretty sure none of our favourite bands could justify asking for donations.
The AppStore is the same sort of thing. The apps aren't out of reach, but for the most part people won't pay. But the percentage that pays will probably make up a satisfactory amount of money for the developer.
Also I disagree with Apple's charge of 60% to music artists for each sale and 30% to AppStore developers. That's daylight robbery.

I should be against any sort of piracy myself as a developer Tongue
(I'd like to say that I'm simply putting another perspective out there. This doesn't necessarily line up with my own morals/actions/etc.).

You can apply my previous theory to artists as well. They're making less than 1 cent per iTunes purchase. However, signed artists are getting paid a large amount of money from their record label. The tiny amount of money from music sales is supplemental. That's why the record companies are rich - they get most of the money from the actual sales. That's where the "Buying a t-shirt at the concert gives them more money than buying their album" saying comes from.

Indie artists, on the other hand, are just like indie developers. They're making their money on concerts, music sales, etcetera. They're not paid upfront, and none of that money is going to a record company.

IE, the same theory applies.
Exactly, because indie artists are exactly the same as indie developers. I'm not saying it's OK to pirate ANY material, major or minor, but I can say this - the apps on the AppStore are pretty overpriced (well 90% of them are, considering the standard), and that's no excuse to not pay for them (anyone who says I'm contradicting myself by saying that, I already know that Tongue preach != practice), but considering that the amount of people that purchase the application at their specified prices, I don't think they'll be too badly damaged by the small percentile (maybe large..) of people that pirate it.
July 31, 2008, 05:09:31 PM #13
Chris

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Let me put this in a different perspective. In no way am I saying piracy of any material is fine (except in these brackets, but they aren't part of the sentence), but saying that is wrong to pirate apps from indie developers, but then also download music (another product which iTunes sells, at a "LOW LOW" price of 99c USD), which around 90% of people that download music internet DO (obtain it illegally), it just seems to cancel out. Music costs 99c per track. But are people willing to pay that? In most cases, no. Sure, the artists suffer, but they do sell enough copies to make a fortune, right? I'm pretty sure none of our favourite bands could justify asking for donations.
The AppStore is the same sort of thing. The apps aren't out of reach, but for the most part people won't pay. But the percentage that pays will probably make up a satisfactory amount of money for the developer.
Also I disagree with Apple's charge of 60% to music artists for each sale and 30% to AppStore developers. That's daylight robbery.

I should be against any sort of piracy myself as a developer Tongue
(I'd like to say that I'm simply putting another perspective out there. This doesn't necessarily line up with my own morals/actions/etc.).

You can apply my previous theory to artists as well. They're making less than 1 cent per iTunes purchase. However, signed artists are getting paid a large amount of money from their record label. The tiny amount of money from music sales is supplemental. That's why the record companies are rich - they get most of the money from the actual sales. That's where the "Buying a t-shirt at the concert gives them more money than buying their album" saying comes from.

Indie artists, on the other hand, are just like indie developers. They're making their money on concerts, music sales, etcetera. They're not paid upfront, and none of that money is going to a record company.

IE, the same theory applies.
Exactly, because indie artists are exactly the same as indie developers. I'm not saying it's OK to pirate ANY material, major or minor, but I can say this - the apps on the AppStore are pretty overpriced (well 90% of them are, considering the standard), and that's no excuse to not pay for them (anyone who says I'm contradicting myself by saying that, I already know that Tongue preach != practice), but considering that the amount of people that purchase the application at their specified prices, I don't think they'll be too badly damaged by the small percentile (maybe large..) of people that pirate it.
From what I've seen (and I've only wandered into the App Store two or three times) most of the expensive apps are made by some sort of development company or something. But some of them are ridiculous. $35 for flashcard apps I could write in one evening, or something. I know real programmers get paid $50/hour, but this isn't commission, they're selling a product :S

July 20, 2010, 04:39:04 AM #14
HelenJames
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I think this topic was discussed loads of time before at this forum
July 20, 2010, 05:45:35 PM #15
Chris

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Oh, hello thread from two years ago. How are you?

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